PS4 PAL Massive Texture Corruption

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Ruh
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PS4 PAL Massive Texture Corruption

Post by Ruh » 07 Jun 2019, 15:53



The first release of the PS4 version (v1.0) of Jak and Daxter included the option to switch between 50Hz (PAL) and 60Hz (NTSC). Switching between these two options on PS4 corrupts the in-game textures so much that the game becomes pretty much unplayable. This is some of the only known footage of it, aside from Bobbykaze's Any% run with the texture corruption active.

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